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Why The Woke Mob Came For ‘Final Fantasy’

Douglas Blair discusses Final Fantasy
Image CreditFDRLST

When the ‘Final Fantasy XVI’ trailer first dropped, race-obsessed losers noticed none of the characters had dark skin tones and promptly lost their minds.


The 16th game in the long-running “Final Fantasy” series is coming out soon, and man does it look amazing. The trailer dropped back in December and featured incredible graphics, heart-racing action, and the killer soundtrack the almost 40-year-old franchise is known for. 

But as the game’s release date quickly approaches, the radical left is giving people a friendly reminder that this game is bad and you’re bad if you play it. Why? Because the trailer didn’t have any black people in it.

Back when the trailer first dropped, race-obsessed losers noticed none of the characters had dark skin tones and promptly lost their minds. In an interview with several members of the game’s development team, gaming outlet IGN asked “Can we expect to see black characters in ‘Final Fantasy XVI,’ or people of color in general?” 

As if a game needs black people to be good.

Producer Naoki Yoshida responded that the game was mostly based on medieval European cultures and civilizations, and that they wanted to be true to the setting by making the characters look European. He concluded by saying the team wanted “the focus to be less on the outward appearance of the characters and more on who they are as people — people who are complex and diverse in their natures, backgrounds, beliefs, personalities, and motivations. People whose stories we can resonate with.”

So, actual diversity. But the left claimed this was all just an excuse and that the game is evil and racist. You can have dragons and magic and monsters but no black people? Having minorities in your game will break the immersion? That’s messed up.

My personal favorite is when leftists try to claim that medieval Europe was diverse too, and that London in 800 AD had the same ethnic makeup as modern-day San Francisco. But this has become a common theme amongst the radical left these days, that you have to shoehorn in minorities even when it looks really weird. 

Take “God of War: Ragnarok.” The game focuses on Kratos as he embarks on a journey through ancient Scandinavia. During his quest, he encounters the various gods and goddesses of the Norse pantheon like Thor and Odin and Freya. 

Also featured is Angrboda, mother of monsters and lover of the trickster god Loki. The game’s developers decided this Norse character, from a culture about as far away from Africa as you can get, should be black. When fans reacted by saying this didn’t make any sense and broke immersion, they were quickly shut down as racists and told it’s fantasy, so they could do whatever they want. 

But that point about immersion is really important. In a game, immersion is the thing that keeps you sucked in and engaged. If a story starts to go in an unbelievable direction, the player is pulled out and ceases to enjoy it. And for narrative-based games like “Final Fantasy” and “God of War,” that immersion is the cornerstone!

If you care about a consistent lore, like having characters that reflect the setting, they’ll call you a bigot and a racist. But it’s not bigoted to want a game to make sense.

On that note, there’s this other really frustrating thing that the whole “Final Fantasy XVI” drama highlights, which is this idea that representation is essential for minority gamers, otherwise they can’t put themselves into the story. One of the people at IGN involved in the interview wrote that “As someone who’s been Black and a ‘Final Fantasy’ fan all her life, I, too, had a problem with Yoshida’s answer.”

So hang on here, you were a fan of “Final Fantasy” back in the day, when it wasn’t “diverse”? According to you, that makes you a terrible person!

The truth is that characters in games, just like real people, should be seen as complex bundles of actions and stories. Players should relate to them on those merits as opposed to things like sex or race.

One of my favorite video game characters of all time is Lee from Telltale’s “Walking Dead” series. Lee is selfless, courageous, and a positive role model to a young girl he cares for over the course of the game. He’s also a black man. My brother is a huge fan of Sonic the Hedgehog, and last time I checked he was still a human being.

The left is killing good storytelling by obsessing over race. Story comes first. It doesn’t matter if the characters are white, black, pink, or purple. Hey, I’m not a yellow mouse; still love me some Pokemon. 

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